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About Time is the national newspaper for Australian prisons and detention facilities

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ISSUE NO. 12
July 2025
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Game – Dots and Boxes

Setup:

  • The game is played on a grid of dots, typically arranged in a square or rectangular shape.
  • The number of dots and the size of the grid can vary, but the basic principle remains the same.

Gameplay:

  • Turns: Players take turns drawing a single horizontal or vertical line between two dots.
  • Completing Boxes: If a player’s line completes the fourth side of a 1x1 box (a square), they "capture" that box.
  • Marking Boxes: Players usually mark the captured box with their initial, color it in, or otherwise identify it as theirs.
  • Extra Turn: If a player completes a box, they get another turn.
  • End of Game: The game continues until no more lines can be drawn.
  • Scoring: The player who owns the most boxes at the end of the game wins.

Example:

Imagine a 3x3 dot grid. A player might draw a line connecting two dots, and if that line completes a box, they would mark that box as their own and get another turn. The other player would then try to draw a line that either completes a box or blocks the opponent.

Key Strategy:

  • Blocking: Players should aim to block their opponent from completing boxes and aim to complete their own.
  • Creating Forks: Players might create situations where they can complete multiple boxes with a single line.
  • Long Chains: In some strategies, players try to create long chains of lines that might lead to multiple boxes being captured.
  • Calculated Moves: Strategic players will consider the potential consequences of each move, trying to set up their own success while hindering their opponent.

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ISSUE NO. 20

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ISSUE NO. 20

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ISSUE NO. 20